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Description
A 3D version of myself. Still not really satisfied with the arms... need to work more on the attaching of the basemesh to the rigging bones, but it's good for now.
Model, sculpt, and rendered with Blender. Textures and color correction in Photoshop.
Any comments are welcome.
Model, sculpt, and rendered with Blender. Textures and color correction in Photoshop.
Any comments are welcome.
Image size
1000x1500px 353.35 KB
Comments8
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Cool!